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Unity, Maya, Cinemachine, Particle Sprite Demo: 10.08.2020

Posted: Tue Oct 13, 2020 3:44 am
by jstenner
Class demo answering some questions about how-to:
1. A basic Unity scene with photographic textures on simple geometry starting in Maya (optional).
2. Animating a camera with Cinemachine "look at" configuration.
3. Basic particle image sprite substitution with a PNG and alpha channel.
4. Video Player using camera projection, material override, and render texture techniques.