Search found 87 matches
- Mon Nov 11, 2013 4:58 pm
- Forum: Tutorials
- Topic: A+T EQUIPMENT: RED Epic Dragon (6K), Raven (4.5K), Komodo (6K), Lenses, Lights, Slider, Dolly, and more
- Replies: 7
- Views: 63858
RED + FCPX Workflow
Project Prep – How to properly bring in your RED footage and build your project in FCP X. We Make Movies (Better): A Final Cut Pro X/RED feature film workflow, Part 1 Editing Tips for FCPX We Make Movies (Better): A Final Cut Pro X/RED feature film workflow, Part 2 Finishing your RED movie using Fin...
- Wed Aug 28, 2013 8:32 am
- Forum: Tutorials
- Topic: File Sharing for the Art + Technology Program [OBSOLETE]
- Replies: 0
- Views: 17287
File Sharing for the Art + Technology Program [OBSOLETE]
As many times as I have repeated this information verbally, you'd have thought I would have made a tutorial long ago. Here it is! The Art + Technology Program has a number of services that require an account on the main A+T server at art-tech.arts.ufl.edu . This includes: Your own website with great...
- Fri Apr 26, 2013 11:23 am
- Forum: Tutorials
- Topic: OpenEXR, Compositing, and Maya Render Passes
- Replies: 0
- Views: 15219
OpenEXR, Compositing, and Maya Render Passes
Make sure for each of your passes you include the alpha channel. Otherwise you can't isolate the information. Go to Render Settings -> Passes and double-click on each render pass to open it in the Attribute Editor. Select 4 instead of 3 (RGBA instead of RGB). Also, make sure the "Hold out"...
- Tue Apr 02, 2013 7:36 am
- Forum: Tutorials
- Topic: SOUND ROOM: Using Pro Tools HD Native
- Replies: 4
- Views: 51351
SOUND ROOM: Using Pro Tools HD Native
Here are some notes related to working in the sound room. Our hardware is an Avid HD Native system using the HD Omni interface (that little rack item to the left under the shelf in front of you) with the latest Avid Pro Tools software (11.3.2 as of Fall 2016). Our speaker system is composed of 5 Gen...
- Sat Mar 02, 2013 2:14 pm
- Forum: Tutorials
- Topic: Kinect + Processing
- Replies: 0
- Views: 14698
Kinect + Processing
The Kinect is pretty easy to connect to Processing using the SimpleOpenNI library: http://code.google.com/p/simple-openni/ Download the file called SimpleOpenNI.XXX.zip from the above URL. Expand it and rename the folder "SimpleOpenNI" and place it in your sketchbook (wherever you've defin...
- Sat Mar 02, 2013 1:57 pm
- Forum: Tutorials
- Topic: Kinect + Max/MSP + Synapse
- Replies: 1
- Views: 9961
Re: Kinect + Max/MSP + Synapse
Here's a screenshot of a Kinect Max patch by Natalie Lessman and Sarah Dailey for their Installation project In Place, In Motion.
Please add more as you make them.
Please add more as you make them.
- Sat Mar 02, 2013 1:21 pm
- Forum: Tutorials
- Topic: Kinect + Max/MSP + Synapse
- Replies: 1
- Views: 9961
Kinect + Max/MSP + Synapse
To get the Microsoft Kinect to talk to Max/MSP you'll use the intermediary application Synapse. Synapse uses the Open Sound Control protocol to relay the spatial information generated by the Kinect to a UDP(s) port on your computer. Essentially it creates a server, using a specified set of ports, to...
- Mon Feb 25, 2013 2:24 pm
- Forum: Tutorials
- Topic: A+T EQUIPMENT: RED Epic Dragon (6K), Raven (4.5K), Komodo (6K), Lenses, Lights, Slider, Dolly, and more
- Replies: 7
- Views: 63858
A+T EQUIPMENT: RED Epic Dragon (6K), Raven (4.5K), Komodo (6K), Lenses, Lights, Slider, Dolly, and more
Excellent first look for newbies introduction: http://youtu.be/pqTFBd84z54 Our equipment with links to operation manual and downloads: RED Epic Dragon: https://www.red.com/downloads/epic-dragon-6k RED Raven 4.5K: https://www.red.com/downloads/raven-4.5k RED Komodo: https://www.red.com/download/komod...
- Sun Jan 06, 2013 12:00 pm
- Forum: Tutorials
- Topic: Using Eclipse as Processing IDE
- Replies: 0
- Views: 16404
Using Eclipse as Processing IDE
Processing's PDE interface is just fine when you're first learning to code, but if you ever use a more advanced IDE, you'll quickly become spoiled with various features. Refactoring (renaming classes/functions/variables across multiple files in a project), syntax highlighting (color coded elements),...
- Thu Dec 13, 2012 10:07 am
- Forum: Tutorials
- Topic: Maya and Mental Ray Satellite rendering
- Replies: 0
- Views: 16643
Maya and Mental Ray Satellite rendering
HOW TO DO BATCH RENDER IN OUR LAB (for newbies) ------------------------------ The goal here is to have Mental Ray process our scene using distributed rendering to neighboring computers in the lab. We also want to maximize the amount of RAM available for this by not requiring Maya to be open (suckin...