Search found 81 matches

by jstenner
Fri Apr 11, 2014 5:52 am
Forum: Tutorials
Topic: RED Epic Dragon, Raven and Komodo
Replies: 7
Views: 5213

WORKFLOW

WORKFLOW First, you need to understand that there are multiple ways to do anything. But, in general, there are two basic workflows. One involves transcoding captured files to another format that can be edited in realtime in the video editing interface (we'll assume Final Cut X, here). The second in...
by jstenner
Fri Apr 11, 2014 5:51 am
Forum: Tutorials
Topic: RED Epic Dragon, Raven and Komodo
Replies: 7
Views: 5213

LIGHTING

LIGHTING

You'll want to use the Kino Flo. Here's a video showing how to set it up:




by jstenner
Fri Apr 11, 2014 5:50 am
Forum: Tutorials
Topic: RED Epic Dragon, Raven and Komodo
Replies: 7
Views: 5213

SHOOTING

SHOOTING Now don't obsess about all the info below. You should know about the relationships between the various parameters, but the GREAT thing about the Red Digital Still & Motion Camera (DSMC) is that you are capturing RAW sensor data. As long as you expose the sensor within the "goal po...
by jstenner
Wed Nov 27, 2013 9:34 am
Forum: Tutorials
Topic: HTML5 Video Preparation [OBSOLETE]
Replies: 0
Views: 3122

HTML5 Video Preparation [OBSOLETE]

The goal is to create a video file that can be uploaded to a web server and efficiently streamed to viewers across various connection speeds and hardware/device profiles via the Internet. HTML5 is the latest standard in the development of hypertext markup language and introduces the <video> tag. My ...
by jstenner
Mon Nov 11, 2013 4:58 pm
Forum: Tutorials
Topic: RED Epic Dragon, Raven and Komodo
Replies: 7
Views: 5213

RED + FCPX Workflow

Project Prep – How to properly bring in your RED footage and build your project in FCP X. We Make Movies (Better): A Final Cut Pro X/RED feature film workflow, Part 1 Editing Tips for FCPX We Make Movies (Better): A Final Cut Pro X/RED feature film workflow, Part 2 Finishing your RED movie using Fin...
by jstenner
Wed Aug 28, 2013 8:32 am
Forum: Tutorials
Topic: File Sharing for the Art + Technology Program [OBSOLETE]
Replies: 0
Views: 1562

File Sharing for the Art + Technology Program [OBSOLETE]

As many times as I have repeated this information verbally, you'd have thought I would have made a tutorial long ago. Here it is! The Art + Technology Program has a number of services that require an account on the main A+T server at art-tech.arts.ufl.edu . This includes: Your own website with great...
by jstenner
Fri Apr 26, 2013 11:23 am
Forum: Tutorials
Topic: OpenEXR, Compositing, and Maya Render Passes
Replies: 0
Views: 1393

OpenEXR, Compositing, and Maya Render Passes

Make sure for each of your passes you include the alpha channel. Otherwise you can't isolate the information. Go to Render Settings -> Passes and double-click on each render pass to open it in the Attribute Editor. Select 4 instead of 3 (RGBA instead of RGB). Also, make sure the "Hold out"...
by jstenner
Tue Apr 02, 2013 7:36 am
Forum: Tutorials
Topic: SOUND ROOM: Using Pro Tools HD Native
Replies: 3
Views: 2155

SOUND ROOM: Using Pro Tools HD Native

Here are some notes related to working in the sound room. Our hardware is an Avid HD Native system using the HD Omni interface (that little rack item to the left under the shelf in front of you) with the latest Avid Pro Tools software (11.3.2 as of Fall 2016). Our speaker system is composed of 5 Gen...
by jstenner
Sat Mar 02, 2013 2:14 pm
Forum: Tutorials
Topic: Kinect + Processing
Replies: 0
Views: 1168

Kinect + Processing

The Kinect is pretty easy to connect to Processing using the SimpleOpenNI library: http://code.google.com/p/simple-openni/ Download the file called SimpleOpenNI.XXX.zip from the above URL. Expand it and rename the folder "SimpleOpenNI" and place it in your sketchbook (wherever you've defin...
by jstenner
Sat Mar 02, 2013 1:57 pm
Forum: Tutorials
Topic: Kinect + Max/MSP + Synapse
Replies: 1
Views: 2554

Re: Kinect + Max/MSP + Synapse

Here's a screenshot of a Kinect Max patch by Natalie Lessman and Sarah Dailey for their Installation project In Place, In Motion.
LessmanPatch.png
Please add more as you make them.